| Featured Tutorial: RPG PART 1 - Simple Inventory System and movement This tutorial is for new Flash user who wish to create RPG games. Featured Gallery Image: The Battle of couldron Sector USS Viper a battle cruiser making an offensive approach at the couldron sector . Featured FLA: 3D Time Spin A textured circle clip with the time on it that spins around. eStockMusic Track of the Week: Anthem An epic, heroic, and moving track full of hope and majesty. BMI# 9606168 From the Internet.com eBook Library: Navigating Your IT Career A career in information technology usually has its share of ups and downs. Download this Internet.com eBook to learn where the jobs are in IT, how to negotiate a salary, and helpful advice on job security and how to deal with a layoff. Join Internet.com now to download! http://www.devx.com/ebook/Link/34938 | Interested in placing your TEXT AD HERE? Click Here Featured Sound Loop: My Escape A smooth ambient peice. Featured Flash Site: Gogis Design Gogis Design is a grpahic design firm located in Indianapolis, Indiana. Featured Sound FX: Blaster sound Blaster sound. Featured Font: voxbox voxbox Latest Forum Queries Movie does not play on restart flash file is located at http://www.amplifydesign.com/flash/AmFam_WorldClassAniv.fla Movie plays fine on first go round; however, when I hit the restart button at the end of the movie, the music restarts, but the text does not. How do i fix this issue? Thunderstorms. Glad I turned off my computer and unplugged my 2 externals. Over the weekend we got some vicious storms and had lighting strike on 2 sides of our house. One right in our back pasture and another across the street somewhere in his field. Our neighbor wasn't as lucky as us though and got his computer fried and a few other electronics killed along with one socket actually completely burning out ar... [F8] I'm totally stuck !! How do I Cross Fade Audio with AS2.0 Hello, Ok so I have three loops in the library. I'd like each button to trigger a loop to play using attach sound. When the user hit's button 1 loop 1 will "fade in" and play. When the user hit's button 2 loop 2 will "fade in" and loop 1 will "fade out". Obviously whatever method was used each button would have to monitor the other two loops to see if they are p... [F8] Disable Maximize/No resize I found this old post that is very close to my question. http://board.flashkit.com/board/showthread.php?t=698238&highlight=fixed+wind ow I was curious if it was possible to disable the maximize in the executible? I have a game that I am nearly done with, but I need to have the window be a fixed size. I'm trying to avoid having to embed the file into an html. I really want to keep it ... actions for XML menu Hello, I have an XML menu and I want it to do this: when I press a button, that specific button should be disabled and gotoAndStop a certain frame. Solved. When I press another button, the previous button should be enabled (solved), and plays the outro animation (outro animation of the button). That's what I am not acheiving. So please help :) Here is part of the AS (the rest is not important)... the-dude.com - For Flash Beginners! Hey guys, Just launched my first site, www.the-dude.co.uk. Its a site for primarily for flash beginners, but also will have photoshop, CSS, XHTML and advanced tuorials too. Only a couple on there at the moment but there will be alot more in coming weeks, plus the gallery and games pages will be up and running shortly. Have also launched a design contest, sign up to take part! The Dude Dynamically load images into sliding menu Hi there Im trying to develop a timeline to show the recent siginificant events of a company. I have a sliding menu that will navigate to a movie clip containing a jpg when the corresponding button is clicked. However there are going to be many elements to the timeline so I would like to load the images dynamically in order to decrease the file size. IS it possible to load the images on... |