| Featured Tutorial: How to Make 3D Wall Flash Photo Gallery Want to display images on an engaging interactive 3D wall but lack of flash skills? This is a step by step tutorial that shows you how to make a 3D wall flash photo gallery! Featured Gallery Image: title goes here Featured FLA: Fire Video (Loopable) A converted video of a roaring fire made to loop seamlessly. Add a transparent gradient overlay and resize to make an interesting and SIMPLE background for your banners. eStockMusic Track of the Week: At Sea Orchestral film score; big optimistic thematic opening to a dark middle, fading out Tech Career in Your Future? Learn Where The Jobs Are. Download Free Career Guide Now. Simple Internet.com Registration Required. Click Here. | Interested in placing your TEXT AD HERE? Click Here Featured Sound Loop: crying guitar Nice bluesy crying guitar loop! Featured Sound FX: Seagulls Talkin Classic seagulls at the sea Featured Font: myCode this is a code that a would write in in 5th grade and i finally made a font out of it. Latest Forum Queries CS3 sizing a preloader to the size of the movie loading So here is my problem, I have a preloader(as3) that is working great, I use FlashVars to pass it what movie it is loading, then it loads that movie, and shows it on the stage after loaded. I would like to make this a bit more dynamic. Right now I can use the same preloader for any movie so long as the movie and the preloader is the same size. I would like to pass the size of the movie im loadin... Cant make a scroll bar in flash CS4 Hello... I have a flash web page I am building in flash CS4 set up for AS3 in my design I need a scroll pain with the instances of thumbnails in it that on mouse over or click shows the larger image to the left. Can anyone direct me to a tutorial on how to add my MC to the scroll panel from the library. All the tutorials I have found are either AS2 or flash CS3 or load from a xml file and that dos... reading cdata properly hi there: to get a proper content of the following xml-node: Code: --------- �![CDATA[aboutnblank]]� --------- in as1/as2 i did: childNode.nodeValue what is the correct way in as3 to get the content so that the "n" linebreak stays intact? detecting/omitting transparent area in bitmap hi there, i am loading a background bitmap into a sprite. after that i make this sprite draggable. now i would like to have a copy of this sprite where just the area with the non-transparent parts of the bitmap react to the click. how do do this? i know that i can determine if a pixel is transparent with the getPixel32() method, but it seems to be overkill to anylyze every pixel... or i... Confusing Math issue... I have a variable as follows: Code: --------- var energy:Number = 1.00; --------- I later subtract and add values from this number: Code: --------- energy -= .20; energy -= .80; energy += .40; // and so on and so on. --------- My problem is, even though I'm subtracting "rounded" numbers, I end up with numbers like 0.1888999..., 0.299999..., etc. Most notably, if I subtract .80 fro... global array issue Howdy, I am having issues with a global array. I have an actionscript file called MyGlobal.as at the same level as my main FLA: Code: --------- package { public class MyGlobal { public static var testArray:Array = new Array(); } } --------- I then import the class: Code: --------- import MyGlobal; --------- I then add elements to my array in a function: Code: ---------... CS3 Platform game problem: Coins/Score(AS2) What's the ActionsScript that sets the score to 0 when you restart the level of a platfomer? I already tried putting "score = 0;" ("score" is the var name I gave to the dynamic text box that's supposed to show the score, duh), but it doesn't work. Example: There are 30 coins to be collected on this level, I collect 15 and then "die", and when I restart the level and recollect all the coins I have ... webcam disconnect hi im trying to detect when a webcam fails or is unplugged. Code: --------- //Get webcam on the screen var video_vobj:Video; var cam:Camera = Camera.get(); video_vobj.attachVideo(cam); if(cam == null){ checkCam (); } //Check Camera function function checkCam (){ if(cam == null){ System.showSettings(3); camText1.text = "Your webcam is not functioning."; } ... |